VIDEO GAME COMPOSER

Make Your Video Game Unforgettable

The right music can elevate your project. It can bring its emotional core front and centre and make it unforgettable.


Because I’ve worked with developers before, I know funding can sometimes be a challenge so to help you get the music you need within your budget, I use a tiered-pricing approach.

To get the right package for you, tell me is this your…

Embrace The Adventure

Your first game is an adventure but it can also be a challenge. I’ve created the Adventurer Package to simplify the process of creating the soundtrack to your first game while staying true to your creative vision.

What this means is you can focus on creating a game you love. I’ll also score your game’s trailer for you when the time comes to help your first game create a lasting impression on players.

bespoke music, services, video game composer, video game music

The Adventurer Package is…

An Unforgettable, High-Quality Main Theme

A Powerful Combat Track

An Epic Boss Fight Track

An Immersive Exploration Track

A Bright and Homely Town, Village or City Track

A Dark and Eerie Dungeon, Cave or Underground Track

PLUS… Your 2-Minute Trailer Scored

On a Shoe-String Budget?

I love to help new developers get started but I know funding can be a challenge so here are two special options you might not have considered…

Non-Bespoke Library Music

I believe high-quality video game music should be available to every studio. So, even on a shoe-string budget, all is not lost.

So you can make a game you love on a budget, I have created plenty of pre-written music packs for you to choose from. They are available under a non-exclusive license.

What this means is you can choose from hours of already created music, available to download and use instantly as long as you’re okay with not being the only one who gets to use the music.

Non-Exclusive Bespoke Music

I know having music created specifically for your game can be an important part of bringing your creative vision to life.

So, for a discounted price, I can create music to your specifications under a non-exclusive license.

What this means is that I create the music for your game but once it’s created, it’s also listed in a library online where other studios can access it and use it in their games too.

“The quality of the music along with great communication made working with Andey a great experience!

– Christopher Backus, Lead Developer for Affinity: Fallen From Paradise.

Your Time Has Come

If you’re ready to give your second or third game an immersive audio experience with music and FX to elevate your game, I’ve created the Champion Package for you.

This means you can focus on a streamlined workflow this time. I’ll take care of your game’s trailer music, and provide stings and non-foley FX for you so players fall in love with your next game.

The Champion Package is…

An Unforgettable, High-Quality Main Theme

3 Powerful Combat Tracks

2 Epic Boss Fight Tracks

3 Immersive Exploration Tracks

4 Bright and Homely Town, Village or City Tracks

3 Dark and Eerie Dungeon, Cave or Underground Tracks

PLUS

Your 2-Minute Trailer Scored

3 Palette Tracks – Atmospheric tracks comprised of pieces of an exploration, dungeon or village/town/city track (e.g. swelling strings, melody) to be used to supplement existing music in the game and provide a more dynamic experience for the player.

4 Stings – Short pieces of music (sometimes also called ‘jingles’ or ‘notification’ sounds’) with specific intentions which play at select points in a game to convey a certain mood or the significance of an event to the player.

3 FX (Non-Foley) – Short 1 second sound effects to signify something of importance (though of lesser emotional importance/significance than a sting occurrence) has taken place.

1 Promotional Article – Invite players behind the scenes with an article on the process of creating the game’s soundtrack and build the hype during development and beyond.

“It’s an absolute pleasure working with Andey. His attention to detail when creating Emberlight’s theme, coupled with the speed at which he got to the revisions after our conversations, was remarkable. Outstanding talent for music composition. We will definitely be working together on future endeavours.”

– William Phelps, Creative Director at Quarter Onion Games.

Create your legacy

Let’s make a game players never forget. If you’re a seasoned developer who’s ready to make your mark on the industry and on the hearts and minds of players, I’ve created my Veteran Package for you.

I’ll also take care of your game’s trailer music, and provide stings and non-foley FX for you so you can focus on delivering the high quality games you’re known for.

The Veteran Package is…

An Unforgettable, High-Quality Main Theme

5 Powerful Combat Tracks

3 Epic Boss Fight Tracks

5 Immersive Exploration Tracks

6 Bright and Homely Town, Village or City Tracks

5 Dark and Eerie Dungeon, Cave or Underground Tracks

PLUS

Your 2-Minute Trailer Scored

6 Palette Tracks – Atmospheric tracks comprised of pieces of an exploration, dungeon or village/town/city track (e.g. swelling strings, melody) to be used to supplement existing music in the game and provide a more dynamic experience for the player.

8 Stings – Short pieces of music (sometimes also called ‘jingles’ or ‘notification’ sounds’) with specific intentions which play at select points in a game to convey a certain mood or the significance of an event to the player.

6 FX (Non-Foley) – Short 1 second sound effects to signify something of importance (though of lesser emotional importance/significance than a sting occurrence) has taken place.

1 Promotional Article and 1 Promotional Video – Invite players behind the scenes with a video and an article on the process of creating the game’s soundtrack and build the hype during development and beyond.

Is there something missing from the package you’d like? (e.g. if you’re looking at the adventurer but you’d like palette tracks or stings or more dungeon music), don’t worry. We can discuss a bespoke package that includes exactly what you need, just…

“Andey really impressed us with his talent in perfectly capturing the magical feel of the game. From a melody of epic fantasy adventures and discoveries, to a boss’ fight song depicting a stressful escape from a very dangerous monster, Andey’s music will make you feel a wide array of emotions. We highly recommend this brilliant composer.”

– Marc-Antoine, Falling Flames Games.

FEATURED WORK

EMBERLIGHT: REKINDLED

Quarter Onion Games

Emberlight is a true roguelite dungeon crawler, set in a world where the Gods have given you a great gift – and a great curse.

Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land.

Become strong, become quick, become immortal – but be warned – as you fight using unstable Ember powers, they will begin to corrupt and twist your very soul. Every gift of power has its sacrifice; every ability has its cost.

As the Gods fight for control of their creations, you must decide what is good, and what is evil. To protect your people against the dangers of Ember power, you must use its power to your advantage.

Will you conquer the dark, or will you lose yourself to corruption?

The Last Crystal

Falling Flames Games

On a quest to retrieve the last and mightiest crystal, you and your friend arrive at an ancient temple, rumoured to be built and guarded by a very powerful wizard named Aechuporith the Great.

Only two people are allowed to enter the temple at one time. You have to prove yourselves worthy of the last crystal by overcoming many challenges together as a team.

Thousands of previous explorers have failed miserably and were punished with terrible curses.

Will you be the one to succeed? Now, it’s your turn.

Are You Ready To Talk About Your Game?

Andey Fellowes

Content Copyright © 2022 Andey Fellowes. All Rights Reserved.

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