NEW OLD CHIPTUNE MUSIC FOR GAMES NEW AND OLD
Recently, I created a chiptune music pack I’ve just released on itch.io.
It’s been such a fascinating exercise in stripping back the composition process. The challenge was:
- No fancy orchestral instruments.
- No lush reverb.
- Just very basic sounds like the old chiptune music in my Gameboy Color growing up.
- If I wanted to get a specific sound, I would have to use only the VST that would create authentic chiptune music. My own creativity would have to lead me to new places.
But if my life of second-hand instruments from the family shop and finding free VSTs online has taught me anything it’s that some of the best creative moments come when you have restrictions in place.
In fact, what I found while writing this chiptune music was that it’s really the subtle changes you make to the sounds you use which create a kind of emotional language in the music.
So much of the creative process is about listening intently to what you’re creating and letting yourself feel into it. That’s how you get the emotion to come across.
It fascinates me how, with music, what seems like a small, simple change can accomplish so much.
For one track that was intended for a dream-like sequence, I made is so the lead instrument had a very slow attack so instead of the sound starting right when I hit the note, it would fade in slowly.
That turned a sharp sound into something like a will-o-wisp for the ears. Gentle, breathy.
So much of the creative process is about listening intently to what you’re creating and letting yourself feel into it. That’s how you get the emotion to come across.
This chiptune music pack has about 21 loopable 1-minute tracks in it.
I’m considering doing a Vol. 2 because it’s honestly just been so rewarding to get back to basics while composing and create something that reminds me of those years playing Pokemon Yellow or Rayman on my Gameboy Color. And it’s been so fun too.
If you want to have a listen to more of the music or grab the pack for your game, click here.